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	<id>https://wiki.lbpunion.com/index.php?action=history&amp;feed=atom&amp;title=Skunkworks</id>
	<title>Skunkworks - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.lbpunion.com/index.php?action=history&amp;feed=atom&amp;title=Skunkworks"/>
	<link rel="alternate" type="text/html" href="https://wiki.lbpunion.com/index.php?title=Skunkworks&amp;action=history"/>
	<updated>2026-07-22T22:01:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.lbpunion.com/index.php?title=Skunkworks&amp;diff=6828&amp;oldid=prev</id>
		<title>M88youngling: fixed infobox position</title>
		<link rel="alternate" type="text/html" href="https://wiki.lbpunion.com/index.php?title=Skunkworks&amp;diff=6828&amp;oldid=prev"/>
		<updated>2025-01-30T05:45:19Z</updated>

		<summary type="html">&lt;p&gt;fixed infobox position&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:45, 30 January 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{*fixed_Clan_Information_Infobox_Template|image1 = Skunkworks Cheap Roundel.png|name = Skunkworks|population = 4|tech_level = Modern|style = Realistic Aviation|date_formed = November 11th, 2017|leader(s) = Zbsp_|member(s) = Nine-TailedFox4, B_IS_1, USAFWRX}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{*fixed_Clan_Information_Infobox_Template|image1 = Skunkworks Cheap Roundel.png|name = Skunkworks|population = 4|tech_level = Modern|style = Realistic Aviation|date_formed = November 11th, 2017|leader(s) = Zbsp_|member(s) = Nine-TailedFox4, B_IS_1, USAFWRX}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==  ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skunkworks was a research and development organization dedicated primarily to simulating aerospace technologies in LBP. It was founded by [[Nine-TailedFox4|Nine-TailedFox4.]] It is currently led by [[zbsp_]] and represented by Nine-TailedFox4.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skunkworks was a research and development organization dedicated primarily to simulating aerospace technologies in LBP. It was founded by [[Nine-TailedFox4|Nine-TailedFox4.]] It is currently led by [[zbsp_]] and represented by Nine-TailedFox4.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== History ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== History ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skunkworks was founded by Nine-TailedFox4 on November 18th, 2017 to represent the interests of an unofficial association of military creators within the LittleBigPlanet Union. It was announced at the November 2017 Union Summit meeting.&amp;lt;ref&amp;gt;LBPU Discord Chatlogs&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skunkworks was founded by Nine-TailedFox4 on November 18th, 2017 to represent the interests of an unofficial association of military creators within the LittleBigPlanet Union. It was announced at the November 2017 Union Summit meeting.&amp;lt;ref&amp;gt;LBPU Discord Chatlogs&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>M88youngling</name></author>
	</entry>
	<entry>
		<id>https://wiki.lbpunion.com/index.php?title=Skunkworks&amp;diff=6827&amp;oldid=prev</id>
		<title>M88youngling: past tense</title>
		<link rel="alternate" type="text/html" href="https://wiki.lbpunion.com/index.php?title=Skunkworks&amp;diff=6827&amp;oldid=prev"/>
		<updated>2025-01-30T05:44:55Z</updated>

		<summary type="html">&lt;p&gt;past tense&lt;/p&gt;
&lt;a href=&quot;https://wiki.lbpunion.com/index.php?title=Skunkworks&amp;amp;diff=6827&amp;amp;oldid=2976&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>M88youngling</name></author>
	</entry>
	<entry>
		<id>https://wiki.lbpunion.com/index.php?title=Skunkworks&amp;diff=2976&amp;oldid=prev</id>
		<title>imported&gt;IAB98: /* Final (sixth) -generation */</title>
		<link rel="alternate" type="text/html" href="https://wiki.lbpunion.com/index.php?title=Skunkworks&amp;diff=2976&amp;oldid=prev"/>
		<updated>2021-10-22T18:02:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Final (sixth) -generation&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:02, 22 October 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l97&quot;&gt;Line 97:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 97:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Analog flight logic and neutral static stability fly-by-wire controls are refined to the point of being nearly 1:1 recreations of real flight control systems. Despite improved efficiency, 6th generation fighters have the most realistic flight physics. The airframes of 6th generation fighters are also extremely efficient, combining a pleasing aesthetic with a simplistic and clean design. This is the first generation of aircraft in years to do away with cockpit details and ejection seats, though the aircraft does retain a simple decoration HUD. This may be one of the single biggest factors in reducing the lag and thermo. The final advancement in 6th generation aircraft is the ability to conduct combat in dynamic thermo environments thanks to long range radar and emitter landing gear. The F-16&amp;#039;s AIM-120B missiles are a huge advance over the missiles found on the 5th generation fighter; incorporating not only augmented proportional navigation, but adaptive guidance to optimize the trajectory of the missile at any range.These refinements in design have allowed the F-16 to see more combat and achieve more kills than any other generation of LBP fighters. Notably, in large dynamic thermo levels, the F-16 is unrivaled thanks to its specially adapted systems. Where as most aircraft experience crippling structural issues and avionics glitches in dynamic thermo levels, the F-16 has proven to be extraordinarily reliable in this environment.   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Analog flight logic and neutral static stability fly-by-wire controls are refined to the point of being nearly 1:1 recreations of real flight control systems. Despite improved efficiency, 6th generation fighters have the most realistic flight physics. The airframes of 6th generation fighters are also extremely efficient, combining a pleasing aesthetic with a simplistic and clean design. This is the first generation of aircraft in years to do away with cockpit details and ejection seats, though the aircraft does retain a simple decoration HUD. This may be one of the single biggest factors in reducing the lag and thermo. The final advancement in 6th generation aircraft is the ability to conduct combat in dynamic thermo environments thanks to long range radar and emitter landing gear. The F-16&amp;#039;s AIM-120B missiles are a huge advance over the missiles found on the 5th generation fighter; incorporating not only augmented proportional navigation, but adaptive guidance to optimize the trajectory of the missile at any range.These refinements in design have allowed the F-16 to see more combat and achieve more kills than any other generation of LBP fighters. Notably, in large dynamic thermo levels, the F-16 is unrivaled thanks to its specially adapted systems. Where as most aircraft experience crippling structural issues and avionics glitches in dynamic thermo levels, the F-16 has proven to be extraordinarily reliable in this environment.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Despite being a realistic fighter, this Gen 6 fighter has been noted to be perhaps one of the easiest aircraft in LBP to operate. Players have been able to fly and fight with this aircraft without any tutorials. In fact, it has been said to be easier to operate than a Catdady7 jet. New rigorous testing standards ensure that every system on the jet is 100% reliable and foolproof. Due to the success of the F-16, it is the final fighter designs before PS5, and the next LBP game comes out. The F-16&#039;s success has lead to it being called the Final-generation of fighter, as it is the last aircraft to be built under association with Skunkworks.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Despite being a realistic fighter, this Gen 6 fighter has been noted to be perhaps one of the easiest aircraft in LBP to operate. Players have been able to fly and fight with this aircraft without any tutorials. In fact, it has been said to be easier to operate than a Catdady7 jet. New rigorous testing standards ensure that every system on the jet is 100% reliable and foolproof. Due to the success of the F-16, it is the final fighter designs before PS5, and the next LBP game comes out. The F-16&#039;s success has lead to it being called the Final-generation of fighter, as it is the last aircraft to be built under association with Skunkworks&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and the last aircraft available on PS3 before the server shutdown&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Infrastructure ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Infrastructure ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;IAB98</name></author>
	</entry>
	<entry>
		<id>https://wiki.lbpunion.com/index.php?title=Skunkworks&amp;diff=2975&amp;oldid=prev</id>
		<title>imported&gt;IAB98: /* Final (sixth) -generation */</title>
		<link rel="alternate" type="text/html" href="https://wiki.lbpunion.com/index.php?title=Skunkworks&amp;diff=2975&amp;oldid=prev"/>
		<updated>2021-07-09T04:06:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Final (sixth) -generation&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:06, 9 July 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l95&quot;&gt;Line 95:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 95:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;survivability.   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;survivability.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Analog flight logic and neutral static stability fly-by-wire controls are refined to the point of being nearly 1:1 recreations of real flight control systems. Despite improved efficiency, 6th generation fighters have the most realistic flight physics. The airframes of 6th generation fighters are also extremely efficient, combining a pleasing aesthetic with a simplistic and clean design. This is the first generation of aircraft in years to do away with cockpit details and ejection seats, though the aircraft does retain a simple decoration HUD. This may be one of the single biggest factors in reducing the lag and thermo. The final advancement in 6th generation aircraft is the ability to conduct combat in dynamic thermo environments thanks to long range radar and emitter landing gear. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;IThe &lt;/del&gt;F-16&#039;s AIM-120B missiles are a huge advance over the missiles found on the 5th generation fighter; incorporating not only augmented proportional navigation, but adaptive guidance to optimize the trajectory of the missile at any range.These refinements in design have allowed the F-16 to see more combat and achieve more kills than any other generation of LBP fighters. Notably, in large dynamic thermo levels, the F-16 is unrivaled thanks to its specially adapted systems. Where as most aircraft experience crippling structural issues and avionics glitches in dynamic thermo levels, the F-16 has proven to be extraordinarily reliable in this environment.   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Analog flight logic and neutral static stability fly-by-wire controls are refined to the point of being nearly 1:1 recreations of real flight control systems. Despite improved efficiency, 6th generation fighters have the most realistic flight physics. The airframes of 6th generation fighters are also extremely efficient, combining a pleasing aesthetic with a simplistic and clean design. This is the first generation of aircraft in years to do away with cockpit details and ejection seats, though the aircraft does retain a simple decoration HUD. This may be one of the single biggest factors in reducing the lag and thermo. The final advancement in 6th generation aircraft is the ability to conduct combat in dynamic thermo environments thanks to long range radar and emitter landing gear. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/ins&gt;F-16&#039;s AIM-120B missiles are a huge advance over the missiles found on the 5th generation fighter; incorporating not only augmented proportional navigation, but adaptive guidance to optimize the trajectory of the missile at any range.These refinements in design have allowed the F-16 to see more combat and achieve more kills than any other generation of LBP fighters. Notably, in large dynamic thermo levels, the F-16 is unrivaled thanks to its specially adapted systems. Where as most aircraft experience crippling structural issues and avionics glitches in dynamic thermo levels, the F-16 has proven to be extraordinarily reliable in this environment.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Despite being a realistic fighter, this Gen 6 fighter has been noted to be perhaps one of the easiest aircraft in LBP to operate. Players have been able to fly and fight with this aircraft without any tutorials. In fact, it has been said to be easier to operate than a Catdady7 jet. New rigorous testing standards ensure that every system on the jet is 100% reliable and foolproof. Due to the success of the F-16, it is the final fighter designs before PS5, and the next LBP game comes out. The F-16&amp;#039;s success has lead to it being called the Final-generation of fighter, as it is the last aircraft to be built under association with Skunkworks.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Despite being a realistic fighter, this Gen 6 fighter has been noted to be perhaps one of the easiest aircraft in LBP to operate. Players have been able to fly and fight with this aircraft without any tutorials. In fact, it has been said to be easier to operate than a Catdady7 jet. New rigorous testing standards ensure that every system on the jet is 100% reliable and foolproof. Due to the success of the F-16, it is the final fighter designs before PS5, and the next LBP game comes out. The F-16&amp;#039;s success has lead to it being called the Final-generation of fighter, as it is the last aircraft to be built under association with Skunkworks.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;IAB98</name></author>
	</entry>
	<entry>
		<id>https://wiki.lbpunion.com/index.php?title=Skunkworks&amp;diff=2974&amp;oldid=prev</id>
		<title>imported&gt;IAB98: /* Final (sixth) -generation */</title>
		<link rel="alternate" type="text/html" href="https://wiki.lbpunion.com/index.php?title=Skunkworks&amp;diff=2974&amp;oldid=prev"/>
		<updated>2021-06-20T15:39:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Final (sixth) -generation&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:39, 20 June 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l95&quot;&gt;Line 95:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 95:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;survivability.   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;survivability.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Analog flight logic and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;relaxed &lt;/del&gt;stability fly-by-wire controls are refined to the point of being 1:1 recreations of real flight control systems. Despite improved efficiency, 6th generation fighters have the most realistic flight physics. The airframes of 6th generation fighters are also extremely efficient, combining a pleasing aesthetic with a simplistic and clean design. This is the first generation of aircraft in years to do away with cockpit details and ejection seats, though the aircraft does retain a simple decoration HUD. This may be one of the single biggest factors in reducing the lag and thermo. The final advancement in 6th generation aircraft is the ability to conduct combat in dynamic thermo environments thanks to long range radar and emitter landing gear. IThe F-16&#039;s AIM-120B missiles are a huge advance over the missiles found on the 5th generation fighter; incorporating not only augmented proportional navigation, but adaptive guidance to optimize the trajectory of the missile at any range.These refinements in design have allowed the F-16 to see more combat and achieve more kills than any other generation of LBP fighters. Notably, in large dynamic thermo levels, the F-16 is unrivaled thanks to its specially adapted systems. Where as most aircraft experience crippling structural issues and avionics glitches in dynamic thermo levels, the F-16 has proven to be extraordinarily reliable in this environment.   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Analog flight logic and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;neutral static &lt;/ins&gt;stability fly-by-wire controls are refined to the point of being &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nearly &lt;/ins&gt;1:1 recreations of real flight control systems. Despite improved efficiency, 6th generation fighters have the most realistic flight physics. The airframes of 6th generation fighters are also extremely efficient, combining a pleasing aesthetic with a simplistic and clean design. This is the first generation of aircraft in years to do away with cockpit details and ejection seats, though the aircraft does retain a simple decoration HUD. This may be one of the single biggest factors in reducing the lag and thermo. The final advancement in 6th generation aircraft is the ability to conduct combat in dynamic thermo environments thanks to long range radar and emitter landing gear. IThe F-16&#039;s AIM-120B missiles are a huge advance over the missiles found on the 5th generation fighter; incorporating not only augmented proportional navigation, but adaptive guidance to optimize the trajectory of the missile at any range.These refinements in design have allowed the F-16 to see more combat and achieve more kills than any other generation of LBP fighters. Notably, in large dynamic thermo levels, the F-16 is unrivaled thanks to its specially adapted systems. Where as most aircraft experience crippling structural issues and avionics glitches in dynamic thermo levels, the F-16 has proven to be extraordinarily reliable in this environment.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Despite being a realistic fighter, this Gen 6 fighter has been noted to be perhaps one of the easiest aircraft in LBP to operate. Players have been able to fly and fight with this aircraft without any tutorials. In fact, it has been said to be easier to operate than a Catdady7 jet. New rigorous testing standards ensure that every system on the jet is 100% reliable and foolproof. Due to the success of the F-16, it is the final fighter designs before PS5, and the next LBP game comes out. The F-16&amp;#039;s success has lead to it being called the Final-generation of fighter, as it is the last aircraft to be built under association with Skunkworks.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Despite being a realistic fighter, this Gen 6 fighter has been noted to be perhaps one of the easiest aircraft in LBP to operate. Players have been able to fly and fight with this aircraft without any tutorials. In fact, it has been said to be easier to operate than a Catdady7 jet. New rigorous testing standards ensure that every system on the jet is 100% reliable and foolproof. Due to the success of the F-16, it is the final fighter designs before PS5, and the next LBP game comes out. The F-16&amp;#039;s success has lead to it being called the Final-generation of fighter, as it is the last aircraft to be built under association with Skunkworks.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;IAB98</name></author>
	</entry>
	<entry>
		<id>https://wiki.lbpunion.com/index.php?title=Skunkworks&amp;diff=2973&amp;oldid=prev</id>
		<title>imported&gt;IAB98: /* Final (sixth) -generation */</title>
		<link rel="alternate" type="text/html" href="https://wiki.lbpunion.com/index.php?title=Skunkworks&amp;diff=2973&amp;oldid=prev"/>
		<updated>2021-06-20T15:37:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Final (sixth) -generation&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:37, 20 June 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l93&quot;&gt;Line 93:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 93:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Realizing the need to develop a more efficient aircraft than the F-35, Nine-TailedFox4 started development of the first Gen 6 fighter in January 2020. The [https://en.wikipedia.org/wiki/General_Dynamics_F-16_Fighting_Falcon F-16C Fighting Falcon] is the only aircraft of this generation. Entering service in May 2020, the F-16 marked a significant advance over 5th generation fighters. 6th generation fighters are primarily designed to be very realistic, but at the same time low-lag. These are multiplayer capable aircraft with very low thermo as well. The need for improved multiplayer functionality also necessitated refinements and improvements in certain combat systems. For instance, 6th generation radars are purely player tracking, doing away with complex filtering mechanisms to track objects. 6th gen fighters also [https://en.wikipedia.org/wiki/Missile_approach_warning_system incorporate missile launch warning systems], and [https://www.northropgrumman.com/air/an-alq-131v-electronic-countermeasures-ecm-pod/ jammers] for enhanced   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Realizing the need to develop a more efficient aircraft than the F-35, Nine-TailedFox4 started development of the first Gen 6 fighter in January 2020. The [https://en.wikipedia.org/wiki/General_Dynamics_F-16_Fighting_Falcon F-16C Fighting Falcon] is the only aircraft of this generation. Entering service in May 2020, the F-16 marked a significant advance over 5th generation fighters. 6th generation fighters are primarily designed to be very realistic, but at the same time low-lag. These are multiplayer capable aircraft with very low thermo as well. The need for improved multiplayer functionality also necessitated refinements and improvements in certain combat systems. For instance, 6th generation radars are purely player tracking, doing away with complex filtering mechanisms to track objects. 6th gen fighters also [https://en.wikipedia.org/wiki/Missile_approach_warning_system incorporate missile launch warning systems], and [https://www.northropgrumman.com/air/an-alq-131v-electronic-countermeasures-ecm-pod/ jammers] for enhanced   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Index.jpg|thumb|220x220px|Nine-TailedFox4&amp;#039;s F-16C Block 42, a generation 6 fighter. ]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Index.jpg|thumb|220x220px|Nine-TailedFox4&amp;#039;s F-16C Block 42, a generation 6 fighter. ]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;survivability. Analog flight logic and relaxed stability fly-by-wire controls are refined to the point of being 1:1 recreations of real flight control systems. Despite improved efficiency, 6th generation fighters have the most realistic flight physics. The airframes of 6th generation fighters are also extremely efficient, combining a pleasing aesthetic with a simplistic and clean design. The final advancement in 6th generation aircraft is the ability to conduct combat in dynamic thermo environments thanks to long range radar &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and missiles, &lt;/del&gt;and emitter landing gear. These refinements in design have allowed the F-16 to see more combat and achieve more kills than any other generation of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;LBP3 &lt;/del&gt;fighters. Notably, in large dynamic thermo levels, the F-16 is unrivaled thanks to its specially adapted systems. Despite being a realistic fighter, this Gen 6 fighter has been noted to be perhaps one of the easiest to operate. Players have been able to fly and fight with this aircraft without any tutorials. Due to the success of the F-16, it is the final fighter designs before PS5, and the next LBP game comes out. The F-16&#039;s success has lead to it being called the Final-generation fighter, as it is the last aircraft to be built under association with Skunkworks.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;survivability. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Analog flight logic and relaxed stability fly-by-wire controls are refined to the point of being 1:1 recreations of real flight control systems. Despite improved efficiency, 6th generation fighters have the most realistic flight physics. The airframes of 6th generation fighters are also extremely efficient, combining a pleasing aesthetic with a simplistic and clean design&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. This is the first generation of aircraft in years to do away with cockpit details and ejection seats, though the aircraft does retain a simple decoration HUD. This may be one of the single biggest factors in reducing the lag and thermo&lt;/ins&gt;. The final advancement in 6th generation aircraft is the ability to conduct combat in dynamic thermo environments thanks to long range radar and emitter landing gear&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. IThe F-16&#039;s AIM-120B missiles are a huge advance over the missiles found on the 5th generation fighter; incorporating not only augmented proportional navigation, but adaptive guidance to optimize the trajectory of the missile at any range&lt;/ins&gt;.These refinements in design have allowed the F-16 to see more combat and achieve more kills than any other generation of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;LBP &lt;/ins&gt;fighters. Notably, in large dynamic thermo levels, the F-16 is unrivaled thanks to its specially adapted systems. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Where as most aircraft experience crippling structural issues and avionics glitches in dynamic thermo levels, the F-16 has proven to be extraordinarily reliable in this environment.  &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Despite being a realistic fighter, this Gen 6 fighter has been noted to be perhaps one of the easiest &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aircraft in LBP &lt;/ins&gt;to operate. Players have been able to fly and fight with this aircraft without any tutorials&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. In fact, it has been said to be easier to operate than a Catdady7 jet. New rigorous testing standards ensure that every system on the jet is 100% reliable and foolproof&lt;/ins&gt;. Due to the success of the F-16, it is the final fighter designs before PS5, and the next LBP game comes out. The F-16&#039;s success has lead to it being called the Final-generation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of &lt;/ins&gt;fighter, as it is the last aircraft to be built under association with Skunkworks.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Infrastructure ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Infrastructure ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;IAB98</name></author>
	</entry>
	<entry>
		<id>https://wiki.lbpunion.com/index.php?title=Skunkworks&amp;diff=2972&amp;oldid=prev</id>
		<title>imported&gt;IAB98: /* Post-War Period (2014-2017) */</title>
		<link rel="alternate" type="text/html" href="https://wiki.lbpunion.com/index.php?title=Skunkworks&amp;diff=2972&amp;oldid=prev"/>
		<updated>2021-05-21T02:24:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Post-War Period (2014-2017)&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:24, 21 May 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Post-War Period (2014-2017) ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Post-War Period (2014-2017) ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With the advent of LBP 3, the aviation community rapidly declined. Sumo Digital&#039;s botched launch of the game and its slow, if not absent, reaction to game-breaking bugs such as constant multiplayer connection issues, lack of a backup feature and constant profile corruptions led to many of the aviation community dropping the game. This heavily affected both sides of the LBP Cold War and Snowiieee (now BlueKnight1379) himself stopped playing the game. With the absence of BlueKnight, IAB98 (now Nine-TailedFox4) continued his innovation streak with the successful P-51 Mustang of LBP 3, proving that he was the primary driver of LBP aviation innovation.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With the advent of LBP 3, the aviation community rapidly declined. Sumo Digital&#039;s botched launch of the game and its slow, if not absent, reaction to game-breaking bugs such as constant multiplayer connection issues, lack of a backup feature and constant profile corruptions led to many of the aviation community dropping the game. This heavily affected both sides of the LBP Cold War and Snowiieee (now BlueKnight1379) himself stopped playing the game. With the absence of BlueKnight, IAB98 (now Nine-TailedFox4) continued his innovation streak with the successful P-51 Mustang of LBP 3, proving that he was the primary driver of LBP aviation innovation&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Hatedhawkins and Anthgunman had also gone on to make some of the most detailed aircraft in LBP3&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While this brought an end to the conflict, the heavy losses on both sides left the aviation community in shambles. While Nine-TailedFox4 continued to innovate and develop new technologies at a rapid pace, the pace for the rest of the aviation community stagnated due to the lack of other creators building aircraft, and [[Zbsp |zbsp_]]&amp;#039;s initial absence from the game.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While this brought an end to the conflict, the heavy losses on both sides left the aviation community in shambles. While Nine-TailedFox4 continued to innovate and develop new technologies at a rapid pace, the pace for the rest of the aviation community stagnated due to the lack of other creators building aircraft, and [[Zbsp |zbsp_]]&amp;#039;s initial absence from the game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;IAB98</name></author>
	</entry>
	<entry>
		<id>https://wiki.lbpunion.com/index.php?title=Skunkworks&amp;diff=2971&amp;oldid=prev</id>
		<title>imported&gt;IAB98: /* The LBP Cold War (2012-2014) */</title>
		<link rel="alternate" type="text/html" href="https://wiki.lbpunion.com/index.php?title=Skunkworks&amp;diff=2971&amp;oldid=prev"/>
		<updated>2021-05-21T02:22:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;The LBP Cold War (2012-2014)&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:22, 21 May 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The LBP Cold War (2012-2014) ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The LBP Cold War (2012-2014) ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During what is commonly regarded as the golden age of LBP aviation, with a large, bustling, tight-knit community, a player by the name of Snowiieee (aka BlueKnight1379) obtained IAB98&#039;s F-22 and reverse-engineered it for parts and logic to produce an F-22 which he claimed was a completely domestic product. At the same, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hatedhawkins (aka WhiteKnight1371) &lt;/del&gt;obtained an early version of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Zbsp |zbsp_]]&lt;/del&gt;&#039;s second&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;generation F-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;35 and completed F-22 &lt;/del&gt;and used parts from &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the F-22 to complete the F-35 and claimed &lt;/del&gt;the aircraft &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as his own&lt;/del&gt;. This led to a huge backlash from the group. However, Snowiieee had influence among several LBP aviation creators, including anthgunman, magaiver9000 and civilprotecter12. These events essentially split the aviation community in two, those who believed that IAB98 was the true innovator and industry leader and that Snowiieee was a thief and another group who believed that the opposite was true.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During what is commonly regarded as the golden age of LBP aviation, with a large, bustling, tight-knit community, a player by the name of Snowiieee (aka BlueKnight1379) obtained IAB98&#039;s F-22 and reverse-engineered it for parts and logic to produce an F-22 which he claimed was a completely domestic product. At the same, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Magaiver9000 &lt;/ins&gt;obtained an early version of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ZBSP&lt;/ins&gt;&#039;s second generation F-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;35B, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;essentially copied/ &lt;/ins&gt;used parts from the aircraft. This led to a huge backlash from the group. However, Snowiieee had influence among several LBP aviation creators, including anthgunman, magaiver9000 and civilprotecter12&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. It is also important to note that Blueknight1379&#039;s name was actually influenced by another creator he had partnered with at the time: Hatedhawkins. Hawkins created another account called Whiteknight1371, and Blueknight essentially copied his name. Hatedhawkins/ Whiteknight1371 was accused of stealing several times, but it was later found that all stolen parts were given to him by Blueknight. In fact, Hatedhawkins may be one of the most uninvolved parties of the conflict&lt;/ins&gt;. These events essentially split the aviation community in two, those who believed that IAB98 was the true innovator and industry leader and that Snowiieee was a thief and another group who believed that the opposite was true.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:6093f410e959950c0690006159d2ce1e89a31c1f.jpg|thumb|246x246px|The IAB-aligned group complete final preparations for a nuclear attack on Snowiieee. IAB98 is strapped to the rocket as the warhead, while zbsp_ (left) lights the fuse to the rocket, cra-zee_1 (center right) mans the controls and mtnbiker1998 (right) observes. (2013 colorized)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:6093f410e959950c0690006159d2ce1e89a31c1f.jpg|thumb|246x246px|The IAB-aligned group complete final preparations for a nuclear attack on Snowiieee. IAB98 is strapped to the rocket as the warhead, while zbsp_ (left) lights the fuse to the rocket, cra-zee_1 (center right) mans the controls and mtnbiker1998 (right) observes. (2013 colorized)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Despite the creators&amp;#039; attempts at distancing themselves from the thieves, the group was subject to several successful robberies through the use of proxy players who were not part of the aviation community and thus were not seen as threats, such as medic410. This development led to a period of strict isolationism in which any new aircraft were hidden from public view and several measures were adopted to prevent the theft of intellectual property, including but not limited to lag bombs which could crash PS3s, glitched objects which could diverge games and extensive internal documentation of aircraft design to provide proof of creation. The Cold War was at its peak with the advent of 3rd generation fighters, with virtually every aircraft following a similar format. Some also call this time period the &amp;quot;F-16 Era&amp;quot; because everyone made similar looking F-16s. The cold war started to settle down in 2014. This is where IAB98/ Nine-TailedFox4&amp;#039;s and Blueknight&amp;#039;s logic started to diverge somewhat. While Blue created a number of different designs like a leerjet and some other F-16s (magaiver9000&amp;#039;s leerjet also had some elements of Blueknight&amp;#039;s new flight logic), IAB98 created the F-86A-5. The cold war could be seen as &amp;quot;won&amp;quot; by IAB98 once his F-86A-5 appeard in EpicLBPTime&amp;#039;s video.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Despite the creators&amp;#039; attempts at distancing themselves from the thieves, the group was subject to several successful robberies through the use of proxy players who were not part of the aviation community and thus were not seen as threats, such as medic410. This development led to a period of strict isolationism in which any new aircraft were hidden from public view and several measures were adopted to prevent the theft of intellectual property, including but not limited to lag bombs which could crash PS3s, glitched objects which could diverge games and extensive internal documentation of aircraft design to provide proof of creation. The Cold War was at its peak with the advent of 3rd generation fighters, with virtually every aircraft following a similar format. Some also call this time period the &amp;quot;F-16 Era&amp;quot; because everyone made similar looking F-16s. The cold war started to settle down in 2014. This is where IAB98/ Nine-TailedFox4&amp;#039;s and Blueknight&amp;#039;s logic started to diverge somewhat. While Blue created a number of different designs like a leerjet and some other F-16s (magaiver9000&amp;#039;s leerjet also had some elements of Blueknight&amp;#039;s new flight logic), IAB98 created the F-86A-5. The cold war could be seen as &amp;quot;won&amp;quot; by IAB98 once his F-86A-5 appeard in EpicLBPTime&amp;#039;s video.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;IAB98</name></author>
	</entry>
	<entry>
		<id>https://wiki.lbpunion.com/index.php?title=Skunkworks&amp;diff=2970&amp;oldid=prev</id>
		<title>imported&gt;IAB98: /* Sixth-generation */</title>
		<link rel="alternate" type="text/html" href="https://wiki.lbpunion.com/index.php?title=Skunkworks&amp;diff=2970&amp;oldid=prev"/>
		<updated>2020-10-11T05:28:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Sixth-generation&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:28, 11 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l90&quot;&gt;Line 90:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 90:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Starting in 2017, 5th Generation aircraft do away with sticker detail and lighting as a way of reducing the thermometer, which was characteristically high for 4th Generation fighters. The analog flight logic is retained, but further refined with reformatted logic, [http://www.boldmethod.com/learn-to-fly/aerodynamics/3-types-of-static-and-dynamic-stability-in-aircraft/ negative static stability] and [https://en.wikipedia.org/wiki/Fly-by-wire Fly-by-wire] systems. Generation 5 fighters are the first to incorporate proportionally-guided missiles and [https://en.wikipedia.org/wiki/Active_electronically_scanned_array AESA] broadcast-chip based radars with Doppler shift modelling. In addition to this, Gen 5 fighters have 360 degree targeting. The design philosophy behind Generation 5 is often hotly contested and aircraft of this type are sometimes seen as a step backwards due to their significant sacrifices in detail for the sake of efficiency. Nonetheless, Gen 5 fighters are considered the best, as they strike a balance between detail and logic. The only Generation 5 aircraft is Nine-TailedFox4&amp;#039;s [https://en.wikipedia.org/wiki/Lockheed_Martin_F-35_Lightning_II F-35A Lightning II]. There were some other attempts at 5th generation aircraft, but the most creators still viewed such an aircraft as overkill, despite making many improvements in efficiency compared the 4th generation. 5th generation aircraft are still considered simulation level, which is too inefficient for multiplayer combat.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Starting in 2017, 5th Generation aircraft do away with sticker detail and lighting as a way of reducing the thermometer, which was characteristically high for 4th Generation fighters. The analog flight logic is retained, but further refined with reformatted logic, [http://www.boldmethod.com/learn-to-fly/aerodynamics/3-types-of-static-and-dynamic-stability-in-aircraft/ negative static stability] and [https://en.wikipedia.org/wiki/Fly-by-wire Fly-by-wire] systems. Generation 5 fighters are the first to incorporate proportionally-guided missiles and [https://en.wikipedia.org/wiki/Active_electronically_scanned_array AESA] broadcast-chip based radars with Doppler shift modelling. In addition to this, Gen 5 fighters have 360 degree targeting. The design philosophy behind Generation 5 is often hotly contested and aircraft of this type are sometimes seen as a step backwards due to their significant sacrifices in detail for the sake of efficiency. Nonetheless, Gen 5 fighters are considered the best, as they strike a balance between detail and logic. The only Generation 5 aircraft is Nine-TailedFox4&amp;#039;s [https://en.wikipedia.org/wiki/Lockheed_Martin_F-35_Lightning_II F-35A Lightning II]. There were some other attempts at 5th generation aircraft, but the most creators still viewed such an aircraft as overkill, despite making many improvements in efficiency compared the 4th generation. 5th generation aircraft are still considered simulation level, which is too inefficient for multiplayer combat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sixth&lt;/del&gt;-generation ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Final (sixth) &lt;/ins&gt;-generation ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Realizing the need to develop a more efficient aircraft than the F-35, Nine-TailedFox4 started development of the first Gen 6 fighter in January 2020. The [https://en.wikipedia.org/wiki/General_Dynamics_F-16_Fighting_Falcon F-16C Fighting Falcon] is the only aircraft of this generation. Entering service in May 2020, the F-16 marked a significant advance over 5th generation fighters. 6th generation fighters are primarily designed to be very realistic, but at the same time low-lag. These are multiplayer capable aircraft with very low thermo as well. The need for improved multiplayer functionality also necessitated refinements and improvements in certain combat systems. For instance, 6th generation radars are purely player tracking, doing away with complex filtering mechanisms to track objects. 6th gen fighters also [https://en.wikipedia.org/wiki/Missile_approach_warning_system incorporate missile launch warning systems], and [https://www.northropgrumman.com/air/an-alq-131v-electronic-countermeasures-ecm-pod/ jammers] for enhanced   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Realizing the need to develop a more efficient aircraft than the F-35, Nine-TailedFox4 started development of the first Gen 6 fighter in January 2020. The [https://en.wikipedia.org/wiki/General_Dynamics_F-16_Fighting_Falcon F-16C Fighting Falcon] is the only aircraft of this generation. Entering service in May 2020, the F-16 marked a significant advance over 5th generation fighters. 6th generation fighters are primarily designed to be very realistic, but at the same time low-lag. These are multiplayer capable aircraft with very low thermo as well. The need for improved multiplayer functionality also necessitated refinements and improvements in certain combat systems. For instance, 6th generation radars are purely player tracking, doing away with complex filtering mechanisms to track objects. 6th gen fighters also [https://en.wikipedia.org/wiki/Missile_approach_warning_system incorporate missile launch warning systems], and [https://www.northropgrumman.com/air/an-alq-131v-electronic-countermeasures-ecm-pod/ jammers] for enhanced   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Index.jpg|thumb|220x220px|Nine-TailedFox4&amp;#039;s F-16C Block 42, a generation 6 fighter. ]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Index.jpg|thumb|220x220px|Nine-TailedFox4&amp;#039;s F-16C Block 42, a generation 6 fighter. ]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;survivability. Analog flight logic and relaxed stability fly-by-wire controls are refined to the point of being 1:1 recreations of real flight control systems. Despite improved efficiency, 6th generation fighters have the most realistic flight physics. The airframes of 6th generation fighters are also extremely efficient, combining a pleasing aesthetic with a simplistic and clean design. The final advancement in 6th generation aircraft is the ability to conduct combat in dynamic thermo environments thanks to long range radar and missiles, and emitter landing gear. These refinements in design have allowed the F-16 to see more combat and achieve more kills than any other generation of LBP3 fighters. Notably, in large dynamic thermo levels, the F-16 is unrivaled thanks to its specially adapted systems. Despite being a realistic fighter, this Gen 6 fighter has been noted to be perhaps one of the easiest to operate. Players have been able to fly and fight with this aircraft without any tutorials. Due to the success of the F-16, it is the final fighter designs before PS5, and the next LBP game comes out. The F-16 is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also &lt;/del&gt;the last aircraft to be built under association with Skunkworks.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;survivability. Analog flight logic and relaxed stability fly-by-wire controls are refined to the point of being 1:1 recreations of real flight control systems. Despite improved efficiency, 6th generation fighters have the most realistic flight physics. The airframes of 6th generation fighters are also extremely efficient, combining a pleasing aesthetic with a simplistic and clean design. The final advancement in 6th generation aircraft is the ability to conduct combat in dynamic thermo environments thanks to long range radar and missiles, and emitter landing gear. These refinements in design have allowed the F-16 to see more combat and achieve more kills than any other generation of LBP3 fighters. Notably, in large dynamic thermo levels, the F-16 is unrivaled thanks to its specially adapted systems. Despite being a realistic fighter, this Gen 6 fighter has been noted to be perhaps one of the easiest to operate. Players have been able to fly and fight with this aircraft without any tutorials. Due to the success of the F-16, it is the final fighter designs before PS5, and the next LBP game comes out. The F-16&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s success has lead to it being called the Final-generation fighter, as it &lt;/ins&gt;is the last aircraft to be built under association with Skunkworks.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Infrastructure ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Infrastructure ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;IAB98</name></author>
	</entry>
	<entry>
		<id>https://wiki.lbpunion.com/index.php?title=Skunkworks&amp;diff=2969&amp;oldid=prev</id>
		<title>imported&gt;IAB98: /* Sixth-generation */</title>
		<link rel="alternate" type="text/html" href="https://wiki.lbpunion.com/index.php?title=Skunkworks&amp;diff=2969&amp;oldid=prev"/>
		<updated>2020-09-25T17:20:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Sixth-generation&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:20, 25 September 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l93&quot;&gt;Line 93:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 93:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Realizing the need to develop a more efficient aircraft than the F-35, Nine-TailedFox4 started development of the first Gen 6 fighter in January 2020. The [https://en.wikipedia.org/wiki/General_Dynamics_F-16_Fighting_Falcon F-16C Fighting Falcon] is the only aircraft of this generation. Entering service in May 2020, the F-16 marked a significant advance over 5th generation fighters. 6th generation fighters are primarily designed to be very realistic, but at the same time low-lag. These are multiplayer capable aircraft with very low thermo as well. The need for improved multiplayer functionality also necessitated refinements and improvements in certain combat systems. For instance, 6th generation radars are purely player tracking, doing away with complex filtering mechanisms to track objects. 6th gen fighters also [https://en.wikipedia.org/wiki/Missile_approach_warning_system incorporate missile launch warning systems], and [https://www.northropgrumman.com/air/an-alq-131v-electronic-countermeasures-ecm-pod/ jammers] for enhanced   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Realizing the need to develop a more efficient aircraft than the F-35, Nine-TailedFox4 started development of the first Gen 6 fighter in January 2020. The [https://en.wikipedia.org/wiki/General_Dynamics_F-16_Fighting_Falcon F-16C Fighting Falcon] is the only aircraft of this generation. Entering service in May 2020, the F-16 marked a significant advance over 5th generation fighters. 6th generation fighters are primarily designed to be very realistic, but at the same time low-lag. These are multiplayer capable aircraft with very low thermo as well. The need for improved multiplayer functionality also necessitated refinements and improvements in certain combat systems. For instance, 6th generation radars are purely player tracking, doing away with complex filtering mechanisms to track objects. 6th gen fighters also [https://en.wikipedia.org/wiki/Missile_approach_warning_system incorporate missile launch warning systems], and [https://www.northropgrumman.com/air/an-alq-131v-electronic-countermeasures-ecm-pod/ jammers] for enhanced   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Index.jpg|thumb|220x220px|Nine-TailedFox4&amp;#039;s F-16C Block 42, a generation 6 fighter. ]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Index.jpg|thumb|220x220px|Nine-TailedFox4&amp;#039;s F-16C Block 42, a generation 6 fighter. ]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;survivability. Analog flight logic and relaxed stability fly-by-wire controls are refined to the point of being 1:1 recreations of real flight control systems. Despite improved efficiency, 6th generation fighters have the most realistic flight physics. The airframes of 6th generation fighters are also extremely efficient, combining a pleasing aesthetic with a simplistic and clean design. The final advancement in 6th generation aircraft is the ability to conduct combat in dynamic thermo environments thanks to long range radar and missiles, and emitter landing gear. These refinements in design have allowed the F-16 to see more combat and achieve more kills than any other generation of LBP3 fighters. Notably, in large dynamic thermo levels, the F-16 is unrivaled thanks to its specially adapted systems. Despite being a realistic fighter, this Gen 6 fighter has been noted to be perhaps one of the easiest to operate. Players have been able to fly and fight with this aircraft without any tutorials. Due to the success of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gen 6, and particularly &lt;/del&gt;the F-16, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these aircraft are thought to be &lt;/del&gt;the final fighter designs before PS5 and the next LBP game comes out. The F-16 is also the last aircraft to be built under association with Skunkworks.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;survivability. Analog flight logic and relaxed stability fly-by-wire controls are refined to the point of being 1:1 recreations of real flight control systems. Despite improved efficiency, 6th generation fighters have the most realistic flight physics. The airframes of 6th generation fighters are also extremely efficient, combining a pleasing aesthetic with a simplistic and clean design. The final advancement in 6th generation aircraft is the ability to conduct combat in dynamic thermo environments thanks to long range radar and missiles, and emitter landing gear. These refinements in design have allowed the F-16 to see more combat and achieve more kills than any other generation of LBP3 fighters. Notably, in large dynamic thermo levels, the F-16 is unrivaled thanks to its specially adapted systems. Despite being a realistic fighter, this Gen 6 fighter has been noted to be perhaps one of the easiest to operate. Players have been able to fly and fight with this aircraft without any tutorials. Due to the success of the F-16, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it is &lt;/ins&gt;the final fighter designs before PS5&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and the next LBP game comes out. The F-16 is also the last aircraft to be built under association with Skunkworks.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Infrastructure ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Infrastructure ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;IAB98</name></author>
	</entry>
</feed>